Multiplayer Architecture
Real-time synchronization, matchmaking, and communication layers for cooperative and competitive experiences.
- State replication and latency handling
- Voice chat with Vivox
- Unity Gaming Services integration
Full Stack Developer | Game Developer
Game developer specializing in Unity and XR, focused on immersive multiplayer experiences and interactive systems. Strong foundation in real-time networking, gameplay mechanics, and AI integration, with additional experience in full-stack development. Software engineering student at Esprit, graduating as an engineer next year.
Real-time synchronization, matchmaking, and communication layers for cooperative and competitive experiences.
Room-scale and gesture-based interaction systems with holographic UI patterns for immersive gameplay.
Production-ready web apps with real-time data, mapping, and clean API design.
A Monopoly-inspired XR multiplayer experience with eight mini-games, holographic UI, and spatial voice chat.
Wave-based combat with puzzle-driven progression and AI-assisted voice-controlled spellcasting.
A 3D multiplayer arcade game with AI-driven enemy behavior and real-time voice communication.
01/2024 – 05/2024 | Tunisia
01/2023 – 02/2023 | Tunisia
01/2022 – 02/2022 | Tunisia
Multi-platform medical management platform with synchronized web, desktop, and mobile experiences.
Real-time delivery management with mapping, routing, and live updates.
Complete shop management with inventory and operations tooling.
Donation and adoption workflows with a clean UI.
2025 - 2026
2024 - 2025
2023 - 2024
07/2023 - 12/2023
12/2022 - 03/2023
Higher School of Engineering and Technologies | 2024 - Present
2021 - 2024
Lycee Ali Douagi La Marsa Saada | 2017 - 2021
2022 - Manipulating ReactJS and its methods.
2021 - HTML, CSS, JavaScript, DOM, GitHub fundamentals.